Bitfocus AS
logo
logo
Bitfocus AS
logo
logo
Sign upSign in

Loading...

Bitfocus

Subscribe to our newsletter

The latest news, articles, and resources, sent to your inbox.

FacebookInstagramGitHubYouTubeLinkedIn

Products

  • Buttons
  • Companion

Integrations

  • Supported Devices
  • Developer Community
  • Connection Development

Support

  • Support Overview
  • Documentation
  • Video Tutorials
  • Community Forum

Sales

  • Resellers & Integrators
  • Buttons Pricing

Updates

  • Case Studies
  • Events & Trade Shows
  • Press Releases
  • Product Updates
  • Webinars

Legal

  • Legal Overview
  • Privacy Policy
  • Buttons EULA
  • Terms & Cookie Policy

Company

  • About us
  • Press kit
  • Careers

© 2026 Bitfocus AS. All rights reserved.

  1. Connections
  2. Figure 53 - GoButton with feedback

Figure 53

GoButton with feedback

Communityv2.3.0Updated 2 years ago
DocumentationReport an issueView on GitHub

Documentation

Figure 53 Go Button

Controls Go Button by Figure 53.

Configuration

SettingDescription
Target IPEnter the address of the iOS device running Go Button
PortEnter the port for OSC control of Go Button.<br /> Defaults to 53100
Use TCP?Check to enable TCP mode. This is required for variables and feedback.
Use TenthsIf checked, the variable r_left will display 0.1 seconds when less than 5 seconds. If unchecked, the time left will be adjusted by 1 second for a more accurate count-down.<br />This option increases network traffic and may cause unreliable feedback and variables
OSC PasscodeEnter a passcode if enabled on Go Button.

Available Actions

ActionDescription
GoPlay or Resume the current cue.
OopsStop and restart the most recently played cue.
StopImmediatly stop all cues and hits.
PanicFade out then stop all cues and hits.
ResetReset the show. Stops all cues and unselects all cues.
NextMove the selection forward one cue.
PreviousMove the selection backward one cue.
PausePause all currently running cues and hits.
ResumeResume all paused cues and hits.
StartStart a specific cue.
Go ToMove playhead selection to a specific cue.
FullScreenToggle Full Screen mode.
Master VolumeToggle Master Volume Visible.
Master Volume SetSet the Master Volume.
Master Volume UpIncrease Master Volume 6db.
Master Volume DownDecrease Master Volume 6db.
Master DimToggle Master Volume Dim.
Master MuteToggle Master Volume Mute.
Hit GoPlay/Resume the specified Hit.
Hit PausePause the specified Hit.
Hit StopStop the specified Hit.
Timer StartStart/Restart the show timer.
Timer StopStop the show timer.
Timer ResetReset the show timer.

There are presets included for most of these actions.

Variables available (TCP mode only)

VariableDescription
$(INSTANCENAME:q_ver)Version of Go Button attached
$(INSTANCENAME:s_name)Name of the Go Button Show
$(INSTANCENAME:g_text)Go Button 'Text'
$(INSTANCENAME:n_id)UniqueID of the current Playhead Cue
$(INSTANCENAME:n_name)Name of the current Playhead Cue or [none]
$(INSTANCENAME:n_num)Number of the current Playhead Cue
$(INSTANCENAME:n_notes)First 20 characters of the Note on the Playhead Cue
$(INSTANCENAME:n_stat)Playhead Cue Status: "✕" if broken, "⏽" if loaded, "⏵" if running, "⏸" if paused, otherwise "·"
$(INSTANCENAME:r_id)UniqueID of the current Running Cue
$(INSTANCENAME:r_name)Name of the current Running Cue or [none]
$(INSTANCENAME:r_num)Number of the current Running Cue
$(INSTANCENAME:r_stat)Running Cue Status: "✕" if broken, "⏽" if loaded, "⏵" if running, "⏸" if paused, otherwise "·"
$(INSTANCENAME:r_hhmmss)Remaining time for Running Cue as "HH:MM:SS"
$(INSTANCENAME:r_hh)Hours left for Running Cue
$(INSTANCENAME:r_mm)Minutes left for Running Cue
$(INSTANCENAME:r_ss)Seconds left for Running Cue
$(INSTANCENAME:r_left)Shortest display time left for Running Cue.
$(INSTANCENAME:q_{num}_name)Name of cue number {num}. Hits are numbered 'HIT#' where # is the Hit number.<br />$(INSTANCENAME:q_HIT1_name) will show the name of Hit number 1.

To use these, replace INSTANCENAME with the name of your module instance.

Feedback available (TCP mode only)

FeedbackDescription
Cue Number Color as BackgroundUse the Go Button color for specified cue number as background.<br />Only works for Hit cues. Use HIT# where # is the Hit number for the cue number.
Color when Full ScreenIndicate on a button when Go Button is Full Screen
Color when Master Fader VisibleIndicate on a button when the Master Fader is Visible
Color when DimmedIndicate on a button when Master Fader is Dimmed
Color when MutedIndicate on a button when Master Fader is Muted

Contributions for development and maintenance of this open source module are always welcome https://github.com/sponsors/istnv

Details

Manufacturer
Figure 53
Product
GoButton with feedback
Latest Version
v2.3.0
Authors
John A Knight Jr
Modified for Go Button by Anthony Hunt
Contributors
istnv(13)
Julusian(6)
AnthonyHunt(5)
JeffreyDavidsz(3)
josephdadams(2)

Open Issue and Request

bartjan2005#28 [BUG] $(go button:r_name) seems to display subtitle of running cue instead of running cue name

To file a new issue, you need to sign up for a user on GitHub.

Go to GitHub issues →

In other news

Buttons v1.8 Main with text

Buttons v1.8

October 2, 2026

Buttons v1.8 IBC award win

Bitfocus wins IBC2026 Best of Show Award for latest Buttons enhancements

September 21, 2026

Buttons v1.8 grey background

Biggest functionality boost yet makes Buttons the perfect platform for broadcast and media management

September 10, 2026

Vivid Buttons on screen

Bitfocus Buttons makes complex OB production feel simple

August 10, 2026

View all news →

More from Figure 53

QLab with feedback

Figure 53

Community
Playback
View Connection

QView

Figure 53

Community
View Connection