# Presets

> Using Presets in positions

Select the **Presets** tab in the right pane of the window. This will present a menu of all connections. **Presets** are pre-configured **Buttons** designed by the module author to simplify the process of creating complete **Buttons**, for easy deployment often pre-configured with both Actions and feedbacks. For example, selecting the S1-Atem1me in the menu provides the options shown below:



### Settings Menu 



Here, you can customize the style of the preset and add the category as a contextual label for the Button. For example:



### Button Preset

With the **Button** option you can grab one button at the time from the preset pane and drop them in the canvas



### Section Preset

With the **Section** option, the entire row of buttons is highlighted and can be dragged on to the **Canvas** as a **Section.**


Notice the **...** **Button** at the end of the **Section**. This indicates that the section extends beyond the visible **Canvas.** Clicking it reveals additional **Buttons.** After dragging the section onto the **Canvas,** you can edit it as needed. For instance, if you don’t need the BLK, MP1K, and MP2K Buttons, you can delete them individually. Be cautious to select the specific **Button**, not the entire section. Alternatively, you can delete buttons via the tree view by *CMD/CTRL + Clicking* their labels to delete them. You can also resize the section as needed.






### Popover preset



The **Popover** section typically contains a single **Button**. Drag it onto the **Canvas** and *push* it to see it in action.
The **Popover** **Button** expands and unfolds over other **Buttons** on the **Canvas**, providing a space-efficient way to display less frequently used **Buttons** while keeping them accessible. We will go more in to the details with popover sections in a later chapter.

This overview of **Presets** highlights how they can accelerate setup—whether for a small, single **Surface** configuration or a large-scale deployment with multiple **Positions** and hundreds of **Surfaces**. Keep in mind that not all **Connection modules** include **Presets,** and not all **Actions** are available as **Presets.** If you can’t find a **Preset** that meets your needs, explore the **Actions** in the module. You may still achieve your goal by manually creating the **Button.**
